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PlateIII
Tap the Black Tiles
A browser-based reaction game in plain HTML, CSS, and JavaScript.
Role
I worked on the game-mechanics side: the timer, the high-score logic, and localStorage persistence.
Stack
HTMLCSSJavaScriptDOM APIlocalStorage
Overview
A browser-based reaction game in plain HTML, CSS, and JavaScript. Black tiles appear in random spots on a 4x4 grid and you tap them as fast as you can before a 10-second timer ends.
What it does
- IA 4x4 grid generated entirely in JavaScript
- IIReaction-speed scoring with a 10-second timer
- IIIHigh score saved in the browser
- IVA confetti animation when you beat your best
Technical notes
- IGame state, timers, and tile regeneration are all handled through the DOM, without any framework.
- IIThe high score persists across sessions using localStorage.
What I learned
My first frontend project; it showed me how much you can build with plain JavaScript and the DOM, no framework needed.
